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tutorials
SELECTED 3DS MAX TUTORIALS
List of the
best free tutorials
on the web.
Animation tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Creating a realistic animated cable/rope/flex
- by Matt Clark
Advanced IK Setups using 3DSMAX's "New IK"
- by Adam Baroody
The Claw (expressions)
- by Jay Price
3D Modeling tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Polygonal Modeling
- by Allan McKay
Guide to making a polygonal head in 3DSMAX
- by Giovanni Nakpil
"It's all in the eyes"
- by Adam Baroody
Realistic head with NURMS
- by Jason Hayes
Creating an asteroid
- by Allan McKay
Real time modeling
- by Allan McKay
Box modeling the basic shapeof a car (SAAB 96)
- by Lars Martensson
Making of BMW Z3
- by Michael C aka Mcmach1
Making of Audit TT
- by Michael C aka Mcmach1
D'ni Firemarble Holder
- by Gary Butcher
Compositing and FX tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Smokin' - Advanced Particles
- by Allan McKay
Smokin' - More Particles
- by Allan McKay
Smokin' - Basic 3DSMAX Particles
- by Allan McKay
Compositing: Behind the scenes on Moa
- by Allan McKay
Compositing: Pyrotechics
- by Allan McKay
Compositing: Giving depth to stock footage
- by Allan McKay
Compositing: Camera matching
- by Allan McKay
Volumetrics: Combustion
- by Allan McKay
Simulating DOF in 3DSMAX renders using Photoshop
- by M. Watkins
Creating Fire in 3DSMAX R4
- by Allan McKay
Advanced Digital Compositing - at a smaller scale
- by Allan McKay
Magma-Lava Effect
- by Allan McKay
Making objects splat
- by Allan McKay
Rendering - Texturing and Shading tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Lighting, Texturing, Rendering in 3DSMAX: Part 1
- by Mathias Lindgren
Lighting, Texturing, Rendering in 3DSMAX: Part 1
- by Mathias Lindgren
Multiple Texture Mappings
- by Jerry Sandefur
CEL Shader Chapter 2
- by Allan McKay
CEL Shader Chapter 1
- by Allan McKay
Toon Shader Tutorial
- by Hans Sjunnesson
finalRender 101: Basic HDRI and Ray Tracing
- by Stephen Reb
finalRender 101: Environment and Object Based GI
- by Stephen Reb
Light and camera setup tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Faking Window-shaped Highlights
- by Hans Sjunnesson
MISC 3D tutorials
animation
:
modeling
:
FX
:
texturing
:
lights setup
:
misc
Creating Realistic Water
- by Patar Napitupulu
An Industry Lesson
-
by Allan McKay
Link Object to a Vertex
- by Jay Price
go to
tutorials
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